#define UNIT_TEST_IMPL // or whatever
#include "unit_test.hpp"
int main()
{
for(const auto& test : get_tests_queue())
test->run();
}
#pragma once
struct Base
{
protected:
Base();
public:
virtual ~Base() = default;
virtual void run() = 0;
};
#if defined(UNIT_TEST_IMPL) // Should be defined only once.
#include <vector>
std::vector<Base*>& get_tests_queue()
{
static std::vector<Base*> tests_queue;
return tests_queue;
}
Base::Base()
{
get_tests_queue().push_back(this);
}
#endif
#include "unit_test.hpp"
#include <iostream>
struct Test : Base
{
void run() override { std::cout << "new test" << std::endl; }
};
struct Test2 : Base
{
void run() override { std::cout << "new test2" << std::endl; }
};
static Test test;
static Test2 test2;