online compiler and debugger for c/c++

code. compile. run. debug. share.
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''' Welcome to GDB Online. GDB online is an online compiler and debugger tool for C, C++, Python, Java, PHP, Ruby, Perl, C#, VB, Swift, Pascal, Fortran, Haskell, Objective-C, Assembly, HTML, CSS, JS, SQLite, Prolog. Code, Compile, Run and Debug online from anywhere in world. ''' import random import copy f = "Выбирайте только 1 или 2" print("\x1b[30mДОБРО ПОЖАЛОВАТЬ!\x1b[0m") print("\x1b[31m", f, "\x1b[0m") print("\x1b[32m", f, "\x1b[0m") print("\x1b[33m", f, "\x1b[0m") print("\x1b[34m", f, "\x1b[0m") print("\x1b[90m", f, "\x1b[0m") print("\x1b[91m", f, "\x1b[0m") print("\x1b[0m", f, "\x1b[0m") print("\x1b[4m", f, "\x1b[0m") print("\x1b[3m", f, "\x1b[0m") print("\x1b[1m", f, "\x1b[0m") print("\x1b[97m", f, "\x1b[0m") print("\x1b[96m", f, "\x1b[0m") print("\x1b[95m", f, "\x1b[0m") print("\x1b[92m", f, "\x1b[0m") print("\x1b[93m", f, "\x1b[0m") x = 0 y = 0 i = '\033[92m|\033[0m' i_2 = '\033[92m-\033[0m' at_noDEF = None Name_1 = "sasha" Name_2 = "Pahaa" # Имя 2 соперника Pl_input = None # Введеное значение AT = [0,0,0,5,1] # Атакуещие характеристики (мин урон,макс урон,точность атаки в %,критический удар,коэф крит удара) AT_DF = (0,0) # шанс повредить броню (% на -1 DEF, % на -2 DEF) DEF = [10] # (броня уменьшает урон на то значение что имеет, % шанса разрушить 1 броню врагу,% шанса разрушить 2 брони) AGI = [0,0,1] # уклон (шанс уклона в %,шанс в % контроатаковать если уклон удался, коэф контр) AT_1 = [0,0,0,5,1] # у второго персонажа AT_DF_1 = (0,0) # у второго персонажа DEF_1 = [10] # у второго персонажа AGI_1 = [0,0,1] # у второго персонажа LIFE_1 = 0 # у второго персонажа LIFE = 0 # жизнь at = 0 # единоразовый урон Energy = [0,0,0] # энергия игрока 1, прибавка манны за ход, максимальное количество энергии Energy_1 = [0,0,0] # энергия игрока 2, прибавка манны за ход,максимальное количество энергии rand_AT = [0,0,0,0,0] # рандом rand_DEF = [0] # рандом rand_AGI = [0,0,0] # рандом rand_LIFE = 0 # рандом rand_Energy = [0,0,0] # рандом player_inoy = None copy_pl1 = copy.copy(LIFE) copy_pl2 = copy.copy(LIFE_1) player_1 = [Name_1,Name_2,AT,AT_DF,DEF,AGI,LIFE,Energy,copy_pl1]# - Игрок 1 player_2 = [Name_2,Name_1,AT_1,AT_DF_1,DEF_1,AGI_1,LIFE_1,Energy_1,copy_pl2]# - Игрок 2 warrior = [player_1,player_2] print("\x1b[96m", player_1[0], "\x1b[0m") print("\x1b[93m", player_2[0], "\x1b[0m") def Player_input_class(): for player in warrior: if player==player_1: print("\x1b[96m", player_1[0], "\x1b[0m","вам необходимо настроить своего бойца") print("\x1b[93m",player_2[0],"\x1b[0mне должен видеть что вы ему приготовили") print("\x1b[96m", player_1[0], "\x1b[0m","Вы готовы?") if player==player_2: print("\x1b[93m", player_2[0], "\x1b[0m","вам необходимо настроить своего бойца") print("\x1b[96m",player_1[0],"\x1b[0mне должен видеть что вы ему приготовили") print("\x1b[93m", player_2[0], "\x1b[0m","Вы готовы?") while True: try: Pl_input = int(input("1 - да 2 - незнаю....:")) if Pl_input == 1: class_game (player) random_point(player) weapon(player) bron(player) info(player) while True: try: Pl_input = int(input("1 - оставить 2 - переделать все с самого начала:")) if Pl_input == 1: print("\n"*60) break elif Pl_input == 2: break else: print ("нажмите 1 или 2") except ValueError: print("нажмите 1 или 2") if Pl_input== 1: break player[2][0]=0 player[2][1]=0 player[2][2]=0 player[2][3]=5 player[2][4]=2 player[4][0]=0 player[5][0]=0 player[5][1]=0 player[5][2]=2 player[6]=0 player[7][0]=0 player[7][1]=0 player[7][2]=0 else: print ("подумайте еще немного") except ValueError: print("подумайте еще немного") def bron(player): print ("","",i_2*115,"\n",i,"\x1b[34mНАЖМИТЕ 1\x1b[0m",i, "ЖИЗ 50 ","",i,"УКЛ 4% ",i,"ЗАЩ 10 ",i,"коэф.КР 1 ","",i,"коэф.КА 1 ",i) print ("","",i_2*115,"\n",i,"\x1b[34mНАЖМИТЕ 2\x1b[0m",i, "ЖИЗ 50 ","",i,"УКЛ 7% ",i,"ЗАЩ 5 ",i,"коэф.КР 0.7 ","",i,"коэф.КА 0.7 ",i) print ("","",i_2*115,"\n",i,"\x1b[34mНАЖМИТЕ 3\x1b[0m",i, "ЖИЗ 100 ","",i,"УКЛ 2% ",i,"ЗАЩ 5 ",i,"коэф.КР 0.7 ","",i,"коэф.КА 0.7 ",i) print ("","",i_2*115,"\n",i,"\x1b[34mНАЖМИТЕ 4\x1b[0m",i, "ЖИЗ 50 ","",i,"УКЛ 2% ",i,"ЗАЩ 20 ",i,"коэф.КР 0.7 ","",i,"коэф.КА 0.7 ",i) print ("","",i_2*115,"\n",i,"\x1b[34mНАЖМИТЕ 5\x1b[0m",i, "ЖИЗ -25 ","",i,"УКЛ 10% ",i,"ЗАЩ -5 ",i,"коэф.КР 0.5 ","",i,"коэф.КА 0.5 ",i) print ("","",i_2*115,"\n",i,"\x1b[34mНАЖМИТЕ 6\x1b[0m",i, "ЖИЗ 200 ","",i,"УКЛ -2% ",i,"ЗАЩ -5 ",i,"коэф.КР 0.5 ","",i,"коэф.КА 0.5 ",i) print ("","",i_2*115,"\n",i,"\x1b[34mНАЖМИТЕ 7\x1b[0m",i, "ЖИЗ -25 ","",i,"УКЛ -2% ",i,"ЗАЩ 30 ",i,"коэф.КР 0.5 ","",i,"коэф.КА 0.5 ",i,"\n","","",i_2*115) print("\n","Выберете ","\x1b[34mБРОНЮ\x1b[0m") while True: try: info(player) Pl_input_class_game = int(input("1 - 7 :")) if Pl_input_class_game<1: print ("ведите значение от 1 до 7") elif Pl_input_class_game>7: print ("ведите значение от 1 до 7") elif Pl_input_class_game == 1: player[6]=player[6]+50 player[5][0]=player[5][0]+4 player[4][0]=player[4][0]+10 player[2][4]=player[2][4]+1 player[5][2]=player[5][2]+1 break elif Pl_input_class_game == 2: player[6]=player[6]+50 player[5][0]=player[5][0]+7 player[4][0]=player[4][0]+5 player[2][4]=player[2][4]+0.7 player[5][2]=player[5][2]+0.7 break elif Pl_input_class_game == 3: player[6]=player[6]+100 player[5][0]=player[5][0]+2 player[4][0]=player[4][0]+5 player[2][4]=player[2][4]+0.7 player[5][2]=player[5][2]+0.7 break elif Pl_input_class_game == 4: player[6]=player[6]+50 player[5][0]=player[5][0]+2 player[4][0]=player[4][0]+20 player[2][4]=player[2][4]+0.7 player[5][2]=player[5][2]+0.7 break elif Pl_input_class_game == 5: player[6]=player[6]-25 player[5][0]=player[5][0]+10 player[4][0]=player[4][0]-5 player[2][4]=player[2][4]+0.5 player[5][2]=player[5][2]+0.5 break elif Pl_input_class_game == 6: player[6]=player[6]+200 player[5][0]=player[5][0]-2 player[4][0]=player[4][0]-5 player[2][4]=player[2][4]+0.5 player[5][2]=player[5][2]+0.5 break elif Pl_input_class_game == 7: player[6]=player[6]-25 player[5][0]=player[5][0]-2 player[4][0]=player[4][0]+30 player[2][4]=player[2][4]+0.5 player[5][2]=player[5][2]+0.5 break except ValueError: print("введите значение от 1 до 7") def weapon(player): input("нажмите Enter") print ("","",i_2*115,"\n",i,"\x1b[31mНАЖМИТЕ 1\x1b[0m",i, "МИН.ур 50 ","",i,"МАК.ур 100 ",i,"ТОЧ 95% ",i,"КРТ 10% ","",i,"КА 20% ",i) print ("","",i_2*115,"\n",i,"\x1b[31mНАЖМИТЕ 2\x1b[0m",i, "МИН.ур 1 ","",i,"МАК.ур 150 ",i,"ТОЧ 95% ",i,"КРТ 10% ","",i,"КА 20% ",i) print ("","",i_2*115,"\n",i,"\x1b[31mНАЖМИТЕ 3\x1b[0m",i, "МИН.ур 75 ","",i,"МАК.ур 75 ",i,"ТОЧ 95% ",i,"КРТ 10% ","",i,"КА 20% ",i) print ("","",i_2*115,"\n",i,"\x1b[31mНАЖМИТЕ 4\x1b[0m",i, "МИН.ур 70 ","",i,"МАК.ур 140 ",i,"ТОЧ 75% ",i,"КРТ 10% ","",i,"КА 20% ",i) print ("","",i_2*115,"\n",i,"\x1b[31mНАЖМИТЕ 5\x1b[0m",i, "МИН.ур 10 ","",i,"МАК.ур 210 ",i,"ТОЧ 75% ",i,"КРТ 10% ","",i,"КА 20% ",i) print ("","",i_2*115,"\n",i,"\x1b[31mНАЖМИТЕ 6\x1b[0m",i, "МИН.ур 105 ","",i,"МАК.ур 105 ",i,"ТОЧ 75% ",i,"КРТ 10% ","",i,"КА 20% ",i) print ("","",i_2*115,"\n",i,"\x1b[31mНАЖМИТЕ 7\x1b[0m",i, "МИН.ур 90 ","",i,"МАК.ур 180 ",i,"ТОЧ 55% ",i,"КРТ 10% ","",i,"КА 20% ",i) print ("","",i_2*115,"\n",i,"\x1b[31mНАЖМИТЕ 8\x1b[0m",i, "МИН.ур 20 ","",i,"МАК.ур 270 ",i,"ТОЧ 55% ",i,"КРТ 10% ","",i,"КА 20% ",i) print ("","",i_2*115,"\n",i,"\x1b[31mНАЖМИТЕ 9\x1b[0m",i, "МИН.ур 135 ","",i,"МАК.ур 135 ",i,"ТОЧ 55% ",i,"КРТ 10% ","",i,"КА 20% ",i) print ("","",i_2*115,"\n",i,"\x1b[31mНАЖМИТЕ 10\x1b[0m",i,"МИН.ур 40 ","",i,"МАК.ур 85 ",i,"ТОЧ 95% ",i,"КРТ 20% ","",i,"КА 40% ",i) print ("","",i_2*115,"\n",i,"\x1b[31mНАЖМИТЕ 11\x1b[0m",i,"МИН.ур 1 ","",i,"МАК.ур 130 ",i,"ТОЧ 95% ",i,"КРТ 20% ","",i,"КА 40% ",i) print ("","",i_2*115,"\n",i,"\x1b[31mНАЖМИТЕ 12\x1b[0m",i,"МИН.ур 62 ","",i,"МАК.ур 62 ",i,"ТОЧ 95% ",i,"КРТ 20% ","",i,"КА 40% ",i) print ("","",i_2*115,"\n",i,"\x1b[31mНАЖМИТЕ 13\x1b[0m",i,"МИН.ур 58 ","",i,"МАК.ур 121 ",i,"ТОЧ 75% ",i,"КРТ 20% ","",i,"КА 40% ",i) print ("","",i_2*115,"\n",i,"\x1b[31mНАЖМИТЕ 14\x1b[0m",i,"МИН.ур 4 ","",i,"МАК.ур 184 ",i,"ТОЧ 75% ",i,"КРТ 20% ","",i,"КА 40% ",i) print ("","",i_2*115,"\n",i,"\x1b[31mНАЖМИТЕ 15\x1b[0m",i,"МИН.ур 89 ","",i,"МАК.ур 89 ",i,"ТОЧ 75% ",i,"КРТ 20% ","",i,"КА 40% ",i) print ("","",i_2*115,"\n",i,"\x1b[31mНАЖМИТЕ 16\x1b[0m",i,"МИН.ур 76 ","",i,"МАК.ур 157 ",i,"ТОЧ 55% ",i,"КРТ 20% ","",i,"КА 40% ",i) print ("","",i_2*115,"\n",i,"\x1b[31mНАЖМИТЕ 17\x1b[0m",i,"МИН.ур 13 ","",i,"МАК.ур 238 ",i,"ТОЧ 55% ",i,"КРТ 20% ","",i,"КА 40% ",i) print ("","",i_2*115,"\n",i,"\x1b[31mНАЖМИТЕ 18\x1b[0m",i,"МИН.ур 121 ","",i,"МАК.ур 121 ",i,"ТОЧ 55% ",i,"КРТ 20% ","",i,"КА 40% ",i,"\n","","",i_2*115) print("\n","Выберете ","\x1b[31mОРУЖИЕ\x1b[0m") while True: try: info(player) Pl_input_class_game = int(input("1 - 18 :")) if Pl_input_class_game<1: print ("ведите значение от 1 до 18") elif Pl_input_class_game>18: print ("ведите значение от 1 до 18") elif Pl_input_class_game == 1: player[2][0]=player[2][0]+50 player[2][1]=player[2][1]+100 player[2][2]=player[2][2]+95 player[2][3]=player[2][3]+10 player[5][1]=player[5][1]+20 break elif Pl_input_class_game == 2: player[2][0]=player[2][0]+1 player[2][1]=player[2][1]+150 player[2][2]=player[2][2]+95 player[2][3]=player[2][3]+10 player[5][1]=player[5][1]+20 break elif Pl_input_class_game == 3: player[2][0]=player[2][0]+75 player[2][1]=player[2][1]+75 player[2][2]=player[2][2]+95 player[2][3]=player[2][3]+10 player[5][1]=player[5][1]+20 break elif Pl_input_class_game == 4: player[2][0]=player[2][0]+70 player[2][1]=player[2][1]+140 player[2][2]=player[2][2]+75 player[2][3]=player[2][3]+10 player[5][1]=player[5][1]+20 break elif Pl_input_class_game == 5: player[2][0]=player[2][0]+10 player[2][1]=player[2][1]+210 player[2][2]=player[2][2]+75 player[2][3]=player[2][3]+10 player[5][1]=player[5][1]+20 break elif Pl_input_class_game == 6: player[2][0]=player[2][0]+105 player[2][1]=player[2][1]+105 player[2][2]=player[2][2]+75 player[2][3]=player[2][3]+10 player[5][1]=player[5][1]+20 break elif Pl_input_class_game == 7: player[2][0]=player[2][0]+90 player[2][1]=player[2][1]+180 player[2][2]=player[2][2]+55 player[2][3]=player[2][3]+10 player[5][1]=player[5][1]+20 break elif Pl_input_class_game == 8: player[2][0]=player[2][0]+20 player[2][1]=player[2][1]+270 player[2][2]=player[2][2]+55 player[2][3]=player[2][3]+10 player[5][1]=player[5][1]+20 break elif Pl_input_class_game == 9: player[2][0]=player[2][0]+135 player[2][1]=player[2][1]+135 player[2][2]=player[2][2]+55 player[2][3]=player[2][3]+10 player[5][1]=player[5][1]+20 break elif Pl_input_class_game == 10: player[2][0]=player[2][0]+40 player[2][1]=player[2][1]+85 player[2][2]=player[2][2]+95 player[2][3]=player[2][3]+20 player[5][1]=player[5][1]+40 break elif Pl_input_class_game == 11: player[2][0]=player[2][0]+1 player[2][1]=player[2][1]+130 player[2][2]=player[2][2]+95 player[2][3]=player[2][3]+20 player[5][1]=player[5][1]+40 break elif Pl_input_class_game == 12: player[2][0]=player[2][0]+62 player[2][1]=player[2][1]+62 player[2][2]=player[2][2]+95 player[2][3]=player[2][3]+20 player[5][1]=player[5][1]+40 break elif Pl_input_class_game == 13: player[2][0]=player[2][0]+58 player[2][1]=player[2][1]+121 player[2][2]=player[2][2]+75 player[2][3]=player[2][3]+20 player[5][1]=player[5][1]+40 break elif Pl_input_class_game == 14: player[2][0]=player[2][0]+4 player[2][1]=player[2][1]+184 player[2][2]=player[2][2]+75 player[2][3]=player[2][3]+20 player[5][1]=player[5][1]+40 break elif Pl_input_class_game == 15: player[2][0]=player[2][0]+89 player[2][1]=player[2][1]+89 player[2][2]=player[2][2]+75 player[2][3]=player[2][3]+20 player[5][1]=player[5][1]+40 break elif Pl_input_class_game == 16: player[2][0]=player[2][0]+76 player[2][1]=player[2][1]+157 player[2][2]=player[2][2]+55 player[2][3]=player[2][3]+20 player[5][1]=player[5][1]+40 break elif Pl_input_class_game == 1: player[2][0]=player[2][0]+13 player[2][1]=player[2][1]+238 player[2][2]=player[2][2]+55 player[2][3]=player[2][3]+20 player[5][1]=player[5][1]+40 break elif Pl_input_class_game == 1: player[2][0]=player[2][0]+121 player[2][1]=player[2][1]+121 player[2][2]=player[2][2]+55 player[2][3]=player[2][3]+20 player[5][1]=player[5][1]+40 break except ValueError: print("введите значение от 1 до 18") def random_point(player): x=3 info(player) while x>0: if player==player_1: print("\x1b[96m", player_1[0], "\x1b[0m","прокрутите рандомные доп.характеристики") print("\x1b[96m", player_1[0], "\x1b[0m","у вас осталось","\x1b[92m", x, "\x1b[0m","попытка(и)") if player==player_2: print("\x1b[93m", player_2[0], "\x1b[0m","прокрутите рандомные доп.характеристики") print("\x1b[93m", player_2[0], "\x1b[0m","у вас осталось","\x1b[92m", x, "\x1b[0m","попытка(и)") input("нажмите Enter") rand_AT[0]=random.randint(1, 5) rand_AT[1]=random.randint(5, 10) rand_LIFE=random.randint(10, 100) rand_AT[2]=random.randint(1, 10) rand_AT[3]=random.randint(0, 10) rand_AT[4]=(random.randint(0, 10)/10) rand_AGI[0]=random.randint(0, 10) rand_AGI[1]=random.randint(0, 10) rand_AGI[2]=(random.randint(0, 10)/10) rand_DEF[0]=random.randint(0, 10) rand_Energy[0]=random.randint(0, 10) rand_Energy[2]=rand_Energy[0] rand_Energy[1]=random.randint(0, 1) if player==player_1: print ("","",i_2*115,"\n",i,"\x1b[96m", player[0], "\x1b[0m",i,'ЖС'"\x1b[92m", rand_LIFE, "\x1b[0m","",i,"АТ",rand_AT[0],'-',rand_AT[1],i,"т", rand_AT[2],'%',i,"КР",rand_AT[3],"%(к.",rand_AT[4],")",i,"ЗЩ",rand_DEF[0],"",i,"УК",rand_AGI[0],"%",i,"КА",rand_AGI[1],"%(к.",rand_AGI[2],")",i,"ϟ ",rand_Energy[0],"/",rand_Energy[2],"+",rand_Energy[1],"/х",i,"\n",i_2*115) if player==player_2: print ("","",i_2*115,"\n",i,"\x1b[93m", player[0], "\x1b[0m",i,'ЖС'"\x1b[92m", rand_LIFE, "\x1b[0m","",i,"АТ",rand_AT[0],'-',rand_AT[1],i,"т", rand_AT[2],'%',i,"КР",rand_AT[3],"%(к.",rand_AT[4],")",i,"ЗЩ",rand_DEF[0],"",i,"УК",rand_AGI[0],"%",i,"КА",rand_AGI[1],"%(к.",rand_AGI[2],")",i,"ϟ ",rand_Energy[0],"/",rand_Energy[2],"+",rand_Energy[1],"/х",i,"\n",i_2*115) try: Pl_input_random = int(input("1 - оставляем 2 - крутим дальше : ")) if Pl_input_random > 2: print (" введите значение от 1 до 2: ") elif Pl_input_random < 1: print (" введите значение от 1 до 2: ") except ValueError: print(" введите целое числовое значение") if Pl_input_random ==1: player[2][0]=player[2][0]+rand_AT[0] player[2][1]=player[2][1]+rand_AT[1] player[6]=player[6]+rand_LIFE player[2][2]=player[2][2]+rand_AT[2] player[2][3]=player[2][3]+rand_AT[3] player[2][4]=player[2][4]+rand_AT[4] player[5][0]=player[5][0]+rand_AGI[0] player[5][1]=player[5][1]+rand_AGI[1] player[5][2]=player[5][2]+rand_AGI[2] player[4][0]=player[4][0]+rand_DEF[0] player[7][0]=rand_Energy[0]+player[7][0] player[7][2]=rand_Energy[2]+player[7][2] player[7][1]=rand_Energy[1]+player[7][1] break else: x=x-1 if x==0: player[2][0]=player[2][0]+rand_AT[0] player[2][1]=player[2][1]+rand_AT[1] player[6]=player[6]+rand_LIFE player[2][2]=player[2][2]+rand_AT[2] player[2][3]=player[2][3]+rand_AT[3] player[2][4]=player[2][4]+rand_AT[4] player[5][0]=player[5][0]+rand_AGI[0] player[5][1]=player[5][1]+rand_AGI[1] player[5][2]=player[5][2]+rand_AGI[2] player[4][0]=player[4][0]+rand_DEF[0] player[7][0]=rand_Energy[0]+player[7][0] player[7][2]=rand_Energy[2]+player[7][2] player[7][1]=rand_Energy[1]+player[7][1] info(player) def class_game (player): print ("","",i_2*115,"\n",i,"\x1b[33mНАЖМИТЕ 1\x1b[0m",i," Берсерк","",i,"АТ +50",i,"ЗАЩ +20",i,"ЖС 1300","",i,"УКЛ 40%",i,"ЭНЕРГИЯ 100%+10/ход ",i) print ("","",i_2*115,"\n",i,"\x1b[33mНАЖМИТЕ 2\x1b[0m",i," Рыцарь ","",i,"АТ +30",i,"ЗАЩ +50",i,"ЖС 1400","",i,"УКЛ 10%",i,"ЭНЕРГИЯ 120%+12/ход ",i) print ("","",i_2*115,"\n",i,"\x1b[33mНАЖМИТЕ 3\x1b[0m",i," Мечник ","",i,"АТ +40",i,"ЗАЩ +10",i,"ЖС 1500","",i,"УКЛ 20%",i,"ЭНЕРГИЯ 130%+13/ход ",i) print ("","",i_2*115,"\n",i,"\x1b[33mНАЖМИТЕ 4\x1b[0m",i," Ассасин","",i,"АТ +20",i,"ЗАЩ +30",i,"ЖС 1100","",i,"УКЛ 50%",i,"ЭНЕРГИЯ 140%+14/ход ",i) print ("","",i_2*115,"\n",i,"\x1b[33mНАЖМИТЕ 5\x1b[0m",i," Ученый ","",i,"АТ +10",i,"ЗАЩ +40",i,"ЖС 1200","",i,"УКЛ 30%",i,"ЭНЕРГИЯ 150%+15/ход ",i) print ("","",i_2*115,"\n",i,"\x1b[33mНАЖМИТЕ 6\x1b[0m",i," ГБХмен ","",i,"АТ +10",i,"ЗАЩ +10",i,"ЖС 1100","",i,"УКЛ 10%",i,"ЭНЕРГИЯ 100%+10/ход ",i,"\n","",i_2*115) print("\n","Выберете класс за который хотите играть") while True: try: Pl_input_class_game = int(input("1 - 6 :")) if Pl_input_class_game<1: print ("ведите значение от 1 до 6") elif Pl_input_class_game>6: print ("ведите значение от 1 до 6") elif Pl_input_class_game == 1: player[2][0]=50 player[2][1]=50 player[4][0]=20 player[6]=1300 player[5][0]=40 player[7][0]=100 player[7][1]=10 player[7][2]=100 break elif Pl_input_class_game == 2: player[2][0]=30 player[2][1]=30 player[4][0]=50 player[6]=1400 player[5][0]=10 player[7][0]=120 player[7][1]=12 player[7][2]=120 break elif Pl_input_class_game == 3: player[2][0]=40 player[2][1]=40 player[4][0]=10 player[6]=1500 player[5][0]=20 player[7][0]=130 player[7][1]=13 player[7][2]=130 break elif Pl_input_class_game == 4: player[2][0]=20 player[2][1]=20 player[4][0]=30 player[6]=1100 player[5][0]=50 player[7][0]=140 player[7][1]=14 player[7][2]=140 break elif Pl_input_class_game == 5: player[2][0]=10 player[2][1]=10 player[4][0]=40 player[6]=1200 player[5][0]=30 player[7][0]=150 player[7][1]=15 player[7][2]=150 break elif Pl_input_class_game == 6: player[2][0]=10 player[2][1]=10 player[4][0]=10 player[6]=1100 player[5][0]=10 player[7][0]=110 player[7][1]=11 player[7][2]=110 break except ValueError: print("введите значение от 1 до 6") def info(player): print("ваши характеристики:") if player==player_1: print ("","",i_2*115,"\n",i,"\x1b[96m", player[0], "\x1b[0m",i,'Жс'"\x1b[92m", player[6], "\x1b[0m","",i,"ат",player[2][0],'-',player[2][1],i,"т", player[2][2],'%',i,"кр",player[2][3],"%(*",player[2][4],")",i,"зщ",player[4][0],"",i,"ук",player[5][0],"%",i,"ка",player[5][1],"%(*",player[5][2],")",i,"ϟ ",player[7][0],"/",player[7][2],"+",player[7][1],"/х",i,"\n",i_2*115) if player==player_2: print ("","",i_2*115,"\n",i,"\x1b[93m", player[0], "\x1b[0m",i,'Жс'"\x1b[92m", player[6], "\x1b[0m","",i,"ат",player[2][0],'-',player[2][1],i,"т", player[2][2],'%',i,"кр",player[2][3],"%(*",player[2][4],")",i,"зщ",player[4][0],"",i,"ук",player[5][0],"%",i,"ка",player[5][1],"%(*",player[5][2],")",i,"ϟ ",player[7][0],"/",player[7][2],"+",player[7][1],"/х",i,"\n",i_2*115) def Player_input_name(): # Проверка на корректность вводимого значения for player in warrior: while True: if player==player_1: print("введите имя","\x1b[96mпервого игрока\x1b[0m") elif player==player_2: print("введите имя","\x1b[93mвторого игрока\x1b[0m") player[0]=str(input(" вы ввели : ")) if len(player[0]) > 5: print ("введите имя от 2 до 5 символов. ") elif len(player[0]) < 2: print ("введите имя от 2 до 5 символов. ") else: if player==player_1: print("ваше имя ","\x1b[96m", player[0], "\x1b[0m","?") else: print("ваше имя ","\x1b[93m", player[0], "\x1b[0m","?") try: Pl_input = int(input("1 - да 2 - нет: ")) if Pl_input > 3: print ("введите только 1 - да или 2 - нет: ") elif Pl_input < 1: print ("введите только 1 - да или 2 - нет: ") else: break except ValueError: print ("введите только 1 - да или 2 - нет: ") def color_life_player_1(): # - цветная таблица for pl in warrior: if pl[6]>((pl[8])/1.5): print ("","",i_2*115,"\n",i,pl[0],i,'Жс'"\x1b[92m", pl[6], "\x1b[0m","",i,"ат",pl[2][0],'-',pl[2][1],i,"т", pl[2][2],'%',i,"кр",pl[2][3],"%",i,"зщ",pl[4][0],"",i,"ук",pl[5][0],"%",i,"ка",pl[5][0],"%",i,"ϟ ",pl[7][0],"/",pl[7][2],"+",pl[7][1],"/х",i) elif pl[6]>((pl[8])/3): print ("","",i_2*115,"\n",i,pl[0],i,'Жс'"\x1b[33m", pl[6], "\x1b[0m","",i,"ат",pl[2][0],'-',pl[2][1],i,"т", pl[2][2],'%',i,"кр",pl[2][3],"%",i,"зщ",pl[4][0],"",i,"ук",pl[5][0],"%",i,"ка",pl[5][0],"%",i,"ϟ ",pl[7][0],"/",pl[7][2],"+",pl[7][1],"/х",i) else: print ("","",i_2*115,"\n",i,pl[0],i,'Жс'"\x1b[31m", pl[6], "\x1b[0m","",i,"ат",pl[2][0],'-',pl[2][1],i,"т", pl[2][2],'%',i,"кр",pl[2][3],"%",i,"зщ",pl[4][0],"",i,"ук",pl[5][0],"%",i,"ка",pl[5][0],"%",i,"ϟ ",pl[7][0],"/",pl[7][2],"+",pl[7][1],"/х",i) def test(): if player==player_1: print(" \x1b[96m", player_1[0], "\x1b[0m"," (точ =",player_1[2][2],"%) промахнулся и не смог попасть по \x1b[93m", player_2[0], "\x1b[0m") else: print(" \x1b[93m", player_2[0], "\x1b[0m"," (точ =",player_2[2][2],"%) промахнулся и не смог попасть по \x1b[96m", player_1[0], "\x1b[0m") def test_2(ran_2): # цвет на урон if player==player_1: print(" (точ =",player_1[2][2],"%)\x1b[96m", player_1[0], "\x1b[0m","ударил на\x1b[31m", ran_2, "\x1b[0mединиц(ы) урона по \x1b[93m", player_2[0], "\x1b[0m") else: print(" (точ =",player_2[2][2],"%)\x1b[93m", player_2[0], "\x1b[0m","ударил на\x1b[31m", ran_2, "\x1b[0mединиц(ы) урона по \x1b[96m", player_1[0], "\x1b[0m") def test_3(at_noDEF,at): # цвет на броню if player==player_1: print(" благодаря броне\x1b[93m", player_2[0], "\x1b[0mурон уменьшен до\x1b[31m", at_noDEF, "\x1b[0m-(броня =\x1b[34m", player_2[4][0], "\x1b[0m",") =","\x1b[31m", at, "\x1b[0mединиц(ы)") else: print(" благодаря броне\x1b[96m", player_1[0], "\x1b[0mурон уменьшен до\x1b[31m", at_noDEF, "\x1b[0m-(броня =\x1b[34m", player_1[4][0], "\x1b[0m",") =","\x1b[31m", at, "\x1b[0mединиц(ы)") def test_4(): # ???? if player==player_1: print(" (укл =",player_inoy[5][0],"%)\x1b[93m", player_2[0], "\x1b[0m"," не смог увернутся") else: print(" (укл =",player_inoy[5][0],"%)\x1b[96m", player_1[0], "\x1b[0m"," не смог увернутся") def test_5(): # Промах цвет if player==player_1: print(" \x1b[93m", player_2[0], "\x1b[0m"," (точ =",player_2[2][2],"%) промахнулся и не смог попасть по \x1b[93m", player_1[0], "\x1b[0m") else: print(" \x1b[96m", player_1[0], "\x1b[0m"," (точ =",player_1[2][2],"%) промахнулся и не смог попасть по \x1b[96m", player_2[0], "\x1b[0m") def ataka(player,player_inoy,at): # функция просчитывает поведение атаки ran_1 = random.randint(0, 100) # рандомное число от 0 до 100 if ran_1 > player[2][2]: test() at = 0 return at # Возвращаем урон = 0 else: ran_2 = random.randint(player[2][0], player[2][1]) # Рассчитываем урон от минимального до максимального test_2(ran_2) # Показываем удар if agi (player,player_inoy) == True: # Проверка на уклон соперника at_noDEF = ran_2 # Если уклон не удался то проходит урон ran_3 = random.randint(0, 100) if ran_3<=player[2][3]: at_noDEF = round(at_noDEF*player[2][4]) print(" (крт =",player[2][3],"%)\x1b[31mКРИТ!!!\x1b[0m","(\x1b[31m",ran_2,"\x1b[0m*",player[2][4],"коэф =","\x1b[31m",at_noDEF,"\x1b[0m",')') at = at_noDEF - player_inoy[4][0] test_3(at_noDEF,at) return at else: if player_inoy[4][0]>at_noDEF: at=0 test_3(at_noDEF,at) return at else: at = at_noDEF - player_inoy[4][0] test_3(at_noDEF,at) return at else: at = 0 return at # Возвращаем урон ra_2 def agi (player,player_inoy): # Проверяем смог ли увернутся атакуемый игрок ran_1 = random.randint(0, 100) # рандомное число от 0 до 100 if ran_1 > player_inoy[5][0]: # сама проверка test_4() # не фартануло return True else: if player==player_1: print(" (укл =",player_2[5][0],"%) но\x1b[93m", player_2[0],"\x1b[0m","смог увернутся") # смог! else: print(" (укл =",player_1[5][0],"%) но\x1b[96m", player_1[0],"\x1b[0m","смог увернутся") agi_at(player,player_inoy) return False def agi_at (player,player_inoy): # Проверка на контроатаку атакующего игрока в случае успеха ran_1 = random.randint(0, 100) # рандомное число от 0 до 100 if ran_1 <= player_inoy[5][1]: # сама проверка ran_2 = round((random.randint(player_inoy[2][0], player_inoy[2][1]))*player_inoy[5][2]) # контраатака помноженная на коэфицент at_contr = ran_2 ran_3 = random.randint(0, 100) if ran_3 > player_inoy[2][2]: if player==player_1: print(" (точ =",player_2[2][2],"%) и даже контратаковал","\x1b[96m", player_1[0],"\x1b[0m","но промахнулся") else: print(" (точ =",player_1[2][2],"%) и даже контратаковал","\x1b[93m", player_2[0],"\x1b[0m","но промахнулся") else: if player==player_1: print(" и удачно контратаковал\x1b[96m", player_1[0],"\x1b'\x1b[0mна\x1b'\x1b[31m", at_contr, "\x1b[0mединиц(ы) урона.") else: print(" и удачно контратаковал\x1b[93m", player_2[0],"\x1b'\x1b[31m", at_contr, "\x1b[0mединиц(ы) урона.") if player==player_1: if player[4][0]>at_contr: at_contr = 0 print(" благодаря броне","\x1b[96m", player[0], "\x1b[0m"," урон уменьшен на ","\x1b[31m", ran_2, "\x1b[0m","-(броня =\x1b[34m", player[4][0], "\x1b[0m",") =","\x1b[31m", at_contr, "\x1b[0mединиц(ы)") else: at_contr = at_contr - player[4][0] print(" благодаря броне","\x1b[96m", player[0], "\x1b[0m"," урон уменьшен на ","\x1b[31m", ran_2, "\x1b[0m","-(броня =\x1b[34m", player[4][0], "\x1b[0m",") =","\x1b[31m", at_contr, "\x1b[0mединиц(ы)") player[6] = player[6] - at_contr else: if player[4][0]>at_contr: at_contr = 0 print(" благодаря броне","\x1b[93m", player[0], "\x1b[0m"," урон уменьшен на ","\x1b[31m", ran_2, "\x1b[0m","-(броня =\x1b[34m", player[4][0], "\x1b[0m",") =","\x1b[31m", at_contr, "\x1b[0mединиц(ы)") else: at_contr = at_contr - player[4][0] print(" благодаря броне","\x1b[93m", player[0], "\x1b[0m"," урон уменьшен на ","\x1b[31m", ran_2, "\x1b[0m","-(броня =\x1b[34m", player[4][0], "\x1b[0m",") =","\x1b[31m", at_contr, "\x1b[0mединиц(ы)") player[6] = player[6] - at_contr def life (player,player_inoy): if player[6] <= 0: input("нажмите Enter") print("\n"*60) print(" "*57,"END") print("\n"*4) if player==player_1: print("\x1b[96m", player_1[0], "\x1b[0m","\x1b[31m получил смертельную рану, покойся с миром ....\x1b[0m") elif player==player_2: print("\x1b[93m", player_2[0], "\x1b[0m","\x1b[31m получил смертельную рану, покойся с миром ....\x1b[0m") color_life_player_1() print("","",i_2*115) if player_inoy[6] <= 0: input("нажмите Enter") print("\n"*60) print(" "*57,"END") print("\n"*4) if player==player_1: print("\x1b[93m", player_2[0], "\x1b[0m","\x1b[31m получил смертельную рану, покойся с миром ....\x1b[0m") elif player==player_2: print("\x1b[96m", player_1[0], "\x1b[0m","\x1b[31m получил смертельную рану, покойся с миром ....\x1b[0m") color_life_player_1() print("","",i_2*130) def Player_input(Pl_input): # Проверка на корректность вводимого значения while True: try: Pl_input = int(input(" Вы ввели : ")) if Pl_input > 3: print (" введите значение от 1 до 3: ") elif Pl_input < 1: print (" введите значение от 1 до 3: ") else: return Pl_input except ValueError: print(" введите целое числовое значение") def proverka_x(x): if player==player_1: if x==1: player[5][0]=round(player[5][0]/1.3) player[5][1]=round(player[5][1]/1.3) player[4][0]=round(player[4][0]/1.3) x=x-1 return x return x def proverka_y(y): if player==player_2: if y==1: player[5][0]=round(player[5][0]/1.3) player[5][1]=round(player[5][1]/1.3) player[4][0]=round(player[4][0]/1.3) y=y-1 return y return y def stroka_2(x,y): if x ==1: print ("","",i,player[0],i,'Жс', player[6],"",i,"ат",player[2][0],'-',player[2][1],i,"т", player[2][2],'%',i,"кр",player[2][3],"%",i,"зщ",player[4][0],"",i,"ук",player[5][0],"%",i,"ка",player[5][1],"%",i,"ϟ ",player[7][0],"/",player[7][2],"+",player[7][1],i,"\n",i_2*130) return if y ==1: print ("","",i,player[0],i,'Жс', player[6],"",i,"ат",player[2][0],'-',player[2][1],i,"т", player[2][2],'%',i,"кр",player[2][3],"%",i,"зщ",player[4][0],"",i,"ук",player[5][0],"%",i,"ка",player[5][1],"%",i,"ϟ ",player[7][0],"/",player[7][2],"+",player[7][1],i,"\n",i_2*130) return print("~"*115) print("*"*50,"\x1b[31mДОБРО ПОЖАЛОВАТЬ!\x1b[0m","*"*50) print("~"*115) Player_input_name() Player_input_class() while True: if player_1[6] <= 0: break if player_2[6] <= 0: break for player in warrior: x = proverka_x(x) y = proverka_y(y) stroka_2(x,y) player_inoy = warrior[(warrior.index(player))-1] if player_inoy[7][0]<player_inoy[7][2]: player_inoy[7][0]=player_inoy[7][0]+player_inoy[7][1] if player_inoy[7][0]>player_inoy[7][2]: player_inoy[7][0]=player_inoy[7][2] if player==player_1: print(' Игрок ',"\x1b[96m", player_1[0], "\x1b[0m","выберите действие") else: print(' Игрок ',"\x1b[93m", player_2[0], "\x1b[0m","выберите действие") print(" \x1b[31m1 - Атаковать\x1b[0m"," \x1b[34m2 - защищаться (увел. уклон,контр.ат,броню на 30%)\x1b[0m"," \x1b[95m3 - предмет/умение\x1b[0m") inp = Player_input(Pl_input) if inp == 1: at = ataka(player,player_inoy,at) Damage = player_inoy[6]-at player_inoy[6] = Damage color_life_player_1() life(player,player_inoy) if player[6] <= 0: break print ("","",i_2*115) if x or y==1: print("\n"," "*45,"\x1b[31mХарактеристики вернулись к базовым значениям!\x1b[0m") print("","",i_2*130,"\n",'',i,player_inoy[0],i,'Жс', player_inoy[6],"",i,"ат",player_inoy[2][0],'-',player_inoy[2][1],i,"т", player_inoy[2][2],'%',i,"кр",player_inoy[2][3],"%",i,"зщ",round(player_inoy[4][0]/1.3),"",i,"ук",round(player_inoy[5][0]/1.3),"%",i,"ка",round(player_inoy[5][1]/1.3),"%",i,"ϟ ",player_inoy[7][0],"/",player_inoy[7][2],"+",player_inoy[7][1],i,"\n",i_2*130) elif inp == 2: life(player,player_inoy) print("\n"," "*45,"\x1b[92mХарактеристики увеличены!\x1b[0m") print ("","",i_2*130,"\n",'',i,player[0],i,'Жс', player[6],"",i,"ат",player[2][0],'-',player[2][1],i,"т", player[2][2],'%',i,"кр",player[2][3],"%",i,"зщ",player[4][0],"+\x1b[92m",round(player[4][0]*0.3), "\x1b[0m","",i,"ук",player[5][0],"% +\x1b[92m",round(player[5][0]*0.3), "\x1b[0m",i,"ка",player[5][0],"% +\x1b[92m",round(player[5][1]*0.3), "\x1b[0m",i,"ϟ ",player[7][0],"/",player[7][2],"+",player[7][1],i,"\n",i_2*130) player[5][0]=round(player[5][0]*1.3) player[5][1]=round(player[5][1]*1.3) player[4][0]=round(player[4][0]*1.3) if player==player_1: x=1 if player==player_2: y=1 else: print(ataka(player,player_inoy,at))

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