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using System;
class HelloWorld {
static void Main() {
float ill =25353106 ;
float dead = 940510;
float healed = 1116112;
float dead_ratio = dead/ill;
float healed_ratio = healed/ill;
Console.WriteLine( (dead_ratio*100).ToString("") + '%');
Console.WriteLine( (healed_ratio*100).ToString("") + '%');
}
}